It’s all glitzy neon and flashing lights, people in suits and waistcoats mill around the streets barking advertisements for their stores and inviting businessmen into the bars to drink with well-dressed women. The finest sushi is paired with an array of booze. Bars offer karaoke machines to every patron, each booth its own private singing club. The streets of Kamurocho are packed with pedestrians, flitting to and fro in the city of glitz and light, and Kiryu is punching a man halfway to death in an alleyway.
Charming, picturesque, and somehow childlike in wonderment, but with some caveats.
Written for MMOGames, partially recreated with permission. My first hand leaves me awash among a handful of islands, but I find the unrelenting water to be ill-suited for the tools […]
Money rains the sky like molten gold. Fragments of highly advanced
ships hurtling to the ground pepper San Francisco’s semi-alien andscape in bizarre, inexplicable alien tech. They’re fragments of the ark field that orbits the Earth. What the technology does is not important, that the technology sells well is.
“Minor arkfall detected,” the artificial intelligence in your mind says, “let’s go earn some scrip.”
Written for Unwinnable, recreated in-part with permission. Fresh from the darkness of the temple behind me, the world calls to me, far more than the old man peering curiously at […]
Written for Haywire Magazine. Los Santos looks magnificent from the top of Mount Chiliad. The sun sets over the ocean, orange ripples reaching inward toward silhouetted towers dotted with unfocused […]
Written for MMOGames.com, recreated in-part with permission. The ocean swallows me whole, and as I sink into its depths, I wonder if I will ever surface again. It is an […]
Written for Haywire Magazine. Super. Hot. Super. Hot. Super. Hot. I love guns. I do not like guns. They are fascinating. They are terrible. This world is beautiful. Muted whites […]
Written for MMOGames, recreated in-part with permission. Battle is frantic. Explosions burst behind swordsmen as they charge heedlessly forward, through the cacophony of death, in order to crush opposition at […]
Written for Haywire Magazine. I don’t really know what I’m doing. Subnautica isn’t a game about anything in particular. At least, not for me. It has crafting mechanics, certainly, and […]