Clients sit and talk to me about their lives, and I make mild observations or comments as I see fit. Amidst our chatter, I mix drinks.
It’s all glitzy neon and flashing lights, people in suits and waistcoats mill around the streets barking advertisements for their stores and inviting businessmen into the bars to drink with well-dressed women. The finest sushi is paired with an array of booze. Bars offer karaoke machines to every patron, each booth its own private singing club. The streets of Kamurocho are packed with pedestrians, flitting to and fro in the city of glitz and light, and Kiryu is punching a man halfway to death in an alleyway.
Written for Haywire Magazine. Los Santos looks magnificent from the top of Mount Chiliad. The sun sets over the ocean, orange ripples reaching inward toward silhouetted towers dotted with unfocused […]
What games would you include in a “Starter Kit” for a beginning games critic? Which games demand closer examination to sharpen your skills? (Tweet) Games are a whole bunch of […]
Written for Haywire Magazine. Super. Hot. Super. Hot. Super. Hot. I love guns. I do not like guns. They are fascinating. They are terrible. This world is beautiful. Muted whites […]
Written for Haywire Magazine. I don’t really know what I’m doing. Subnautica isn’t a game about anything in particular. At least, not for me. It has crafting mechanics, certainly, and […]
Written for Haywire Magazine. The Animal Crossing series has always felt like visiting a vacation home. Far from life’s stressors, it’s a place to wear some favorite clothes, maintain a […]
Written for Haywire Magazine. This was a tough year. A year that brought a lot of political struggle, a lot of social outcry, a great deal of exhaustion, and not […]
(Note: This article contains significant spoilers for the freeware visual novel Doki Doki Literature Club. Those hoping to avoid spoilers should play the game prior to reading. Content Warning: Mental […]
Written for MMOGames, recreated in-part with permission. Really, it doesn’t feel right. Everything is too floaty, my randomly acquired equipment is doing more for my team than I am, and […]