Dantooine is warm around this time of year. On the warmer months, Jedi often train out in the field, surrounded by nature.
At some point, I stopped playing games just for myself.
Games with tight design and effective stories are easy to love, for exactly the right reasons. But I also like bad games.
Are relationships better for the struggles?
Somehow, I return to the five or so play experiences I can pick up, loop a few times, and then put down.
It feels like there’s a strict script one must follow: Games must be played to arbitrary standards.
No fewer than 57 warriors will lay broken, beaten, and bloody on the ground by the end. The Apex Legends offer few mercies.
The chilly February afternoon in early February hosted a number of writers to preview Amazon Game Studios’ New World.
Clients sit and talk to me about their lives, and I make mild observations or comments as I see fit. Amidst our chatter, I mix drinks.
It’s all glitzy neon and flashing lights, and Kiryu is punching a man half to death in an alley.
Charming, picturesque, and somehow childlike in wonderment, but with some caveats.
I find myself sitting here, praying for the card that will save my life, or the near certainty of the several others that will inadvertently end it.