Games are, about overcoming conflict, but rarely give you tools that aren’t destructive about it.
It can be tragically easy to treat a game like little more than an optimization engine with gameplay attached.
A ballet of blood and bullets.
A competent and complex strategy game bathed in a great aesthetic.
How are we even defining “good,” anyway?
To look backward through a modern lens.
A fun romp through the west.
Utterly captivating, and unerringly human – even in its flaws.
When awash in a cycle, it can be hard not to feel like you’re chasing something ephemeral.
The nebulous goal of “What you’re doing” rarely lasts.
Nothing to see here.
There’s joy even in the expression.