Asking interesting questions is tiring when there are no answers.
For a player, failure isn’t fun.
Society is a two-faced coin.
Finding humanity in the vast wilderness.
They’re cute, furry, polite, space-giving jerks.
Meaning can be a strange thing in games.
What is horror if not a little bit of powerlessness when faced against the spark of unknown.
Cold and alone.
Peering back, and remembering what life used to be like.
Being a traveler in a digital landscape.
Sometimes you can feel the absence.
It can be tragically easy to treat a game like little more than an optimization engine with gameplay attached.