There is a gulf between understanding what a videogame is meant to evoke in its players, and intuiting what a player experience is like. The former is something that can be read in nearly any Wikipedia article; the latter is difficult to experience without having first-hand play time and knowledge in games.
Written for MMOGames, recreated in part, with permission. The forest is quiet. Somewhere on the far side of a small grove a trees, a boar is grunting to itself as […]
Written for MMOGames.com, recreated in part, with permission. Little slices of sunlight dance along the grass. The hints of light pierce through the canopy above, painting abstract patterns as the […]